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Food
Alcohol Effect: Each dose the target consumes progresses one further through the following list of effects, not cumulative. 1: +1 CHA 2: +2 CHA +1 CON -1 AGI -1 INT 3: -1 CHA +2 CON +1 STR -2 AGI -2 INT 4: -3 CHA +3 CON +1 STR -4 AGI -3 INT 5: Roll ...
Wood
Kudrun Wood Uses: Can be used as kindling. Can be used to make Stave for Profession (Fletcher). Can be used to make Elixir for Profession (Alchemy). Price: 3 denar Uneda Wood Use: Can be used as kindling. Can be used to make Stave for Profession (Fletche...
Minerals
Stone Use: Can be used as a projectile for slings. Price: 0 denar Stone Chunk Use: Can be broken into 5 Stone or used as a crafting material. Price: 0 denar Sulfur Use: Can be used as fuel for a fire, but fumes are toxic to inhale. Ingredient in e...
Textiles
Linen Use: Can be used to make Light category armor. Price: 4 denar Wool Use: Can be used to make Light category armor. Price: 20 denar Silk Use: Can be used to make Light category armor. Price: 30 denar
Creature Materials
Raw Meat Use: Cannot be eaten. Ingredient in cooking. Can be made into Meat with Profession (Chef) and an implement. Price: 1 denar Magicite Shard Use: Cannot be eaten. Ingredient in cooking. Can be made into Magicite Muffins with Profession (Chef) and a...
Basic Weapons and Shields
Introduction The following document is a record of all of the basic, unmodified versions of the weapons and shields in Nyra. These are the templates that should be altered during crafting and are also the default versions of these weapons that players wou...
Armors
Introduction Here is the rubric for armor pieces in the following section. Armor Name Category: Equipped Area: Strength Requirement: Protection: P: C: S: B: Durability: Traits: First, an example of a piece of armor: Gambeson Categor...
Creatures
Name Type: Reptile, Cephalopod, Crustacean, Avian, Mammal, Fish, Insect, Plant, Amphibian, Humanoid, Tumor, Worm, Invertebrate, Orderbeast, Chaosbeast, Solidbeast, Liquidbeast, Plasmabeast, Gasbeast Size: Tiny, Small, Medium, Large, Giant, Titanic Region: 1...
Flora
A Arba Grain Type: Grain Size: Medium Region: 27 The Arba Grain is a parasitic organism which grows on the Mixal Mushrooms. Despite this, however, it is the primary grain for the Sarkin people. Sometimes entire fields of Mixal Mushrooms are cultivated j...
Daemons
Daemons are disembodied beings, most often formed when powerful embodied beings die and their souls leave their bodies, though sometimes coming from cataclysmic events or hand-crafted by gods. When an embodied being dies, if their soul is not strongly aligned ...
Months
90. Months, Seasons, and Celebrations Below are the months that are used among most conscious species of Nyra. First created by the Kaze, it has been disseminated so widely that it has been integrated into diverse societies without even knowing its originat...
Locations
In this document we will catalogue many of the notable locations within Nyra, including cities, special encounters, key settlements, and dungeons, including their culture, leadership structure, and economic structure. Though this document should be seen as a c...
Regions, Encounters, and Ecosystems
Introduction This document should be used in conjunction with 98b. Creatures and 100b. Nyra Map (Region Labels). What are listed here are the biomes, flora, and fauna of each region, as well as what sorts of materials occur naturally there, and a listed o...
Lores and Languages
Lore Lore represents one's knowledge in an area of Nyra, usually gained from experience or intense study and sometimes provide useful insight into situations or events. Economics The lore of economics is the knowledge of the flow of money, amenities, trad...