Humanoids
Name
Type: Humanoid
Size: Small, Medium, Large
Background: The strengths and weaknesses of this NPC, as well any specific background pertinent to it.
Appearance: A general description of the creature’s appearance.
Dodge:
Defense:
Focus:
Willpower:
Sequence:
Weapon:
Shield:
Health:
Head:
Chest:
Arms:
Legs:
Armor:
P:
C:
S:
B:
Radiation:
Fire:
Plasma:
Heat:
Cold:
Corrosion:
Magic:
Agility:
Strength:
Constitution:
Magic:
Charisma:
Intelligence:
Wisdom:
Skill points: The number of skill points all players that were in combat when the creature died will receive.
Belongings:
- Item 1
- Item 2
Kezan Guard - stub
Type: Human
Size: Medium
The Kezan Guard are the designated city guard of the Human kingdom,kingdom. The Kezan are the dominant troop within the Kezan Purification Squadrons convened under King Doran in collaboration with the Orderists. These guardsguards, circulating regularly throughout nearly every major city, act as mage-hunters, puritymorality officers in the city centers,officers, and police forces more broadly. They are greatly feared by the populace.populace, their presence suggesting that some violation may have occurred.
The Kezan Guard are known for their cold brutality. They never spare the guilty, no matter how minor the infraction. And, if that infraction qualifies, they are given the right to execute the peasantry on site. They are viewed as sufficient judges in most occasions, only required to correspond with the squadron leaders when mages are detected.
Appearance: They are cladClad in full platemail, their visor always down, emblazoned with a frowning face.
Dodge: 10
Defense: 15
Focus: 15
Willpower: 13
Sequence: 10
Weapon:
Meliard Greatmaul
Type: Club
Category: 5-Delay Piercing Club
Damage:
*P: 1d10+7
S: N/A
C: N/A
*B: 2d10
Durability: 50
Delay: 5
Modifier: STR
STR Req.: 7
Average Price: 3050 gold
*add Piercing and Bludgeoning categories together for damage on a strike. Use whatever armor reduction is least for damage calculations.
Traits: Cripple, Heaviness
Shield: Tower Shield
Health:
Slight | Serious | Critical | |
Head | 20 | 30 | 35 |
Chest | 30 | 50 | 55 |
Arms | 20 | 40 | 45 |
Legs | 18 | 38 | 43 |
Armor:
Meliard Brigandine
Category: Medium-Heavy
Equipped Area: Chest
Strength Requirement: 6
Protection:
P: -11
C: -12
S: -11
B: -9
Durability:
Chestplate: 55
Average Price: 400 denar per piece
Agility: 10
Strength: 10
Constitution: 10
Magic: 1
Charisma: 4
Intelligence: 4
Wisdom: 3
Skill points: 15
Belongings: N/A
Meliard
Type: Ethakkra
Size: Medium
The Meliard are an elite soldier in the Ethakkran empire who are zealous adherents to Ethak Melius' early warrior cult philosophy. These warriors believe in the old conceptions of "might," physical empowerment and victory through overwhelming force. Though the Meliard once wore only light armor, as a demonstration of their physical strength, they are now seen in variations of half-plate and brigandine. They wield a characteristic spiked greatmaul.
The Meliard are a frontline warrior in the Ethakkran army, charging headlong into enemy lines, breaking the defenses of the enemy. They do not hesitate to attack enemies, closing distance as quickly as possible and wild striking the strongest opponent they see. On lesser opponents, they aimed strike for the legs before aimed striking the head.
Appearance: Towering Ethakkran warriors, often with curved horns.
Dodge: 13
Defense: 0
Focus: 4
Willpower: 10
Sequence: 8
Weapon:
Meliard Greatmaul
Type: Club
Category: 5-Delay Piercing Club
Damage:
*P: 1d10+7
S: N/A
C: N/A
*B: 2d10
Durability: 50
Delay: 5
Modifier: STR
STR Req.: 7
Average Price: 3050 gold
*add Piercing and Bludgeoning categories together for damage on a strike. Use whatever armor reduction is least for damage calculations.
Traits: Cripple, Heaviness
Shield: N/A
Health:
Slight | Serious | Critical | |
Head | 20 | 30 | 35 |
Chest | 30 | 50 | 55 |
Arms | 20 | 40 | 45 |
Legs | 18 | 38 | 43 |
Armor:
Meliard Brigandine
Category: Medium-Heavy
Equipped Area: Chest
Strength Requirement: 6
Protection:
P: -11
C: -12
S: -11
B: -9
Durability:
Chestplate: 55
Average Price: 400 denar per piece
Agility: 10
Strength: 10
Constitution: 10
Magic: 1
Charisma: 4
Intelligence: 4
Wisdom: 3
Skill points: 15
Belongings: N/A