Blacksmithing
Blacksmithing is the governing skill of Armor and Weapon smithing, is the general knowledge of the techniques, ideas, and tricks used to smith various items of all kinds, as well as repair them.
Rank 2:
Repair (Blacksmith)
Ability
Effect: Can now roll to repair items that are created by Profession (Blacksmith). The Blacksmith repairs the durability of the item by the amount they exceeded their check and adds their Wisdom modifier.
Rank 4:
Repair II (Blacksmith)
Ability
Effect: Can now roll to repair items that are created by Profession (Blacksmith). The Blacksmith repairs the durability of the item by the amount they exceeded their check and adds their Wisdom modifier and an additional +5 bonus.
Rank 6:
Smith
Ability
Effect: Can now create weapons and armor from raw materials. When the character creates the item, they must spend materials to make it. You can only craft using materials that you have gained the ability Smelt. Focus point requirements are listed beside the entries under their profession as they progress. The blacksmith gets to choose the traits and the flaws applied to the weapon, but may only use traits that theycould canbe currentlyapplied apply.using Apply Trait.
When the item is successfully created, the further under skill the blacksmith rolls, the better the item will be, as per the following rubric:
On skill: Flaw Flaw
1 under: Flaw
2 under: Flaw Trait
3 under: Trait
4 under: Trait Trait
5 under: Trait Trait, +1 for weapons, -1 for armor
6 under: Trait Trait, +2 for weapons, -2 for armor
7 under: Trait Trait, +3 for weapons, -3 for armor
8 under: Trait Trait, +4 for weapons, -4 for armor
9 under: Trait Trait, +5 for weapons, -5 for armor
Traits:
Smelt
Ability
Effect: Can smelt an ingot usingfrom Bronze or Gold. ore.
To craft: Two ore and 30 minutes per ingot produced.
Materials: Bronze, Gold
2-Delay Weapon
Recipe
Effect: The Blacksmith may craft any 2-delay weapon seen in the Weapons section of the guide.
To craft: 2 Ingots. 1 day.
Butted Chainmail
Recipe
Effect: May now craft Butted Chainmail. See Armor section of the guide.
To craft: 3 days per piece.
Head: 3 Ingot
Chest: 5 Ingot
Arm: 3 Ingot
Leg: 3 Ingot
Buckler Shield
Recipe
Effect: May now craft Buckler Shield. See Shields section of the guide.
To craft: 3 Ingots. 1 day.
Rank 8:
►May
Apply apply the trait Poison Groove to weapons.Trait
Focus: 2Ability
Effect:
►Maya weapon or armor has an empty trait slot, the Blacksmith may apply thea trait Antivenin to armor.
Focus: 2it.
To craft:
►May apply the trait Monkey Grip to arm armor.
Focus: 2day
Weapon Traits:
►May apply the trait Iron Dome to head armor.
Focus: 2Groove
Armor Traits: Antivenin, Monkey Grip, Iron Dome, Fitted Gloves, Riding Spurs, Goggled
►May apply the trait Fitted Gloves to arm armor.
Hone
Focus: 2Ability
Effect:
►May apply the trait Riding Spurs to leg armor.
Focus: 2
►May apply the trait Goggled to head armor.
Focus: 2
►May affix a + 1 damage to any melee weapon. This cannot be placed on top of another flat damage modifier, it replaces it.
Focus:To 1craft: 3 hours
Reinforce
►Ability
Effect: Can improve armor to have + -1 of any (P, C, B, S) damage resistance. The smith may give one of each of the four damage categories; but cannot stack any two buffs on the same category.
Focus:To 1craft: 3 hours
►Can now
Smelt usingII
Ability
Focus:Effect: 1Can smelt an ingot from ore.
To craft: Two ore and 30 minutes per ingot produced.
Materials: Bronze, Gold, Iron
►Can make
3-Delay WeaponsWeapon
Recipe
Focus:Effect: The Blacksmith may craft any 3-delay weapon seen in the Weapons section of the guide.
To craft: 3 Ingots. 2 days.
Riveted Chainmail
►CanRecipe
Effect: May now craft Riveted ChainmailChainmail. withSee Armor section of the guide.
To craft: 3 days per piece.
Head: 3 Ingot
Chest: 5 Ingot
Arm: 3 Ingot
Leg: 3 Ingot
Ringmail
Recipe
Effect: May now craft Ringmail. See Armor section of the guide.
To craft: 3 days per piece.
Head: 3 Ingot
Leg:Chest: 5 Ingot
Arm: 3 Ingot
Focus:Leg: 3 for any location
►Can make Ringmail with
Head: 3 Ingot
Chest: 5 Ingot
Arm:
Heater 3 IngotShield
Leg: 3 Ingot
Focus: 3 for any locationRecipe
Effect:
►CanMay makenow craft Heater ShieldShield. with:See 3Shields Ingot
Focus:of 4the guide.
To craft: 3 Ingots. 1 day.
Rank 10:
Hone II
►Ability
Effect: May affix a +2 damage to any melee weapon. This cannot be placed on top of another flat damage modifier, it replaces it.
To craft: 3 hours
Reinforce II
Ability
Effect: Can improve armor to have + -2 of any (P, C, B, S) damage resistance. The smith may give one of each of the four damage categories; but cannot stack any two buffs on the same category.
Focus:To 1craft: 3 hours
►
Rank 2:
Repair (Blacksmith)
Ability
Effect: Can now roll to repair items that are created by Profession (Blacksmith). The Blacksmith repairs the durability of the item by the amount they exceeded their check and adds their Wisdom modifier.
Rank 4:
Repair II (Blacksmith)
Ability
Effect: Can now roll to repair items that are created by Profession (Blacksmith). The Blacksmith repairs the durability of the item by the amount they exceeded their check and adds their Wisdom modifier and an additional +5 bonus.
Rank 6:
Smith
Ability
Effect: Can now create weapons and armor from raw materials. When the character creates the item, they must spend materials to make it. You can only craft using materials that you have gained the ability Smelt. Focus point requirements are listed beside the entries under their profession as they progress. The blacksmith gets to choose the traits and the flaws applied to the weapon, but may only use traits that could be applied using Apply Trait.
When the item is successfully created, the further under skill the blacksmith rolls, the better the item will be, as per the following rubric:
On skill: Flaw Flaw
1 under: Flaw
2 under: Flaw Trait
3 under: Trait
4 under: Trait Trait
5 under: Trait Trait, +1 for weapons, -1 for armor
6 under: Trait Trait, +2 for weapons, -2 for armor
7 under: Trait Trait, +3 for weapons, -3 for armor
8 under: Trait Trait, +4 for weapons, -4 for armor
9 under: Trait Trait, +5 for weapons, -5 for armor
Smelt
Ability
Effect: Can smelt an ingot from ore.
To craft: Two ore and 30 minutes per ingot produced.
Materials: Bronze, Gold
2-Delay Weapon
Recipe
Effect: The Blacksmith may craft any 2-delay weapon seen in the Weapons section of the guide.
To craft: 2 Ingots. 1 day.
Butted Chainmail
Recipe
Effect: May now craft Butted Chainmail. See Armor section of the guide.
To craft: 3 days per piece.
Head: 3 Ingot
Chest: 5 Ingot
Arm: 3 Ingot
Leg: 3 Ingot
Buckler Shield
Recipe
Effect: May now craft Buckler Shield. See Shields section of the guide.
To craft: 3 Ingots. 1 day.
Rank 8:
Apply Trait II
Ability
Effect: If a weapon or armor has an empty trait slot, the Blacksmith may apply a trait to it.
To craft: 1 day
Weapon Traits: Poison Groove, Deepforge
Armor Traits: Antivenin, Monkey Grip, Iron Dome, Fitted Gloves, Riding Spurs, Goggled, Deepforge, Acid-Proof, Flame-Resistant
Smelt III
Ability
Effect: Can smelt an ingot from ore.
To craft: Two ore and 30 minutes per ingot produced.
Materials: Bronze, Gold, Iron, Steel
4-Delay Weapon
Recipe
Effect: The Blacksmith may craft any 4-delay weapon seen in the Weapons section of the guide.
To craft: 4 Ingots. 3 days.
Lamellar Armor
Recipe
Effect: May now craft Lamellar Armor. See Armor section of the guide.
To craft: 4 days per piece.
Head: 3 Ingot
Chest: 5 Ingot
Arm: 3 Ingot
Leg: 3 Ingot
Round Shield
Recipe
Effect: May now craft Round Shield. See Shields section of the guide.
To craft: 4 Ingots or 5 wood. 2 days.
Rank 12:
Apply Trait III
Ability
Effect: If a weapon or armor has an empty trait slot, the Blacksmith may apply a trait to it.
To craft: 1 day
Weapon Traits: Poison Groove, Deepforge, Serrated, Dense, Skewering, Head Heavy
Armor Traits: Antivenin, Monkey Grip, Iron Dome, Fitted Gloves, Riding Spurs, Goggled, Deepforge, Acid-Proof, Flame-Resistant
Smelt IV
Ability
Effect: Can smelt an ingot from ore.
To craft: Two ore and 30 minutes per ingot produced.
Materials: Bronze, Gold, Iron, Steel, Damascus, Tuda
5-Delay Weapon
Recipe
Effect: The Blacksmith may craft any 5-delay weapon seen in the Weapons section of the guide.
To craft: 5 Ingots. 4 days.
Kettle Helm
Recipe
Effect: May now craft Kettle Helm. See Armor section of the guide.
To craft: 2 Ingots. 4 days
Splint Armor
Recipe
Effect: May now craft Lamellar Armor. See Armor section of the guide.
To craft: 4 days per piece.
Chest: 5 Ingot
Arm: 3 Ingot
Leg: 3 Ingot
Kite Shield
Recipe
Effect: May now craft Kite Shield. See Shields section of the guide.
To craft: 4 Ingots or 5 wood. 3 days.
Rank 14:
Apply Trait IV
Ability
Effect: If a weapon or armor has an empty trait slot, the Blacksmith may apply a trait to it.
To craft: 1 day
Weapon Traits: Poison Groove, Serrated, Dense, Skewering, Head Heavy, Heaviness, Swiftness, Deepforge
Armor Traits: Antivenin, Monkey Grip, Iron Dome, Fitted Gloves, Riding Spurs, Goggled, Deepforge, Acid-Proof, Flame-Resistant, Spiked, Blunting, Ergonomic, Dampening
Remove Flaw
Ability
Effect: If a weapon or armor has one or more flaws, the Blacksmith may remove one of them per item.
To craft: 1 day
Smelt V
Ability
Effect: Can smelt an ingot from ore.
To craft: Two ore and 30 minutes per ingot produced.
Materials: Bronze, Gold, Iron, Steel, Damascus, Tuda, Sarkite, Oscite
Full Helm
Recipe
Effect: May now craft Full Helm. See Armor section of the guide.
To craft: 2 Ingots. 5 days
Brigandine
Recipe
Effect: May now craft Brigandine. See Armor section of the guide.
To craft: 4 days per piece.
Chest: 5 Ingot
Arm: 3 Ingot
Leg: 3 Ingot
Round Shield
Recipe
Effect: May now craft Round Shield. See Shields section of the guide.
To craft: 3 Ingots. 3 days.
Rank 16:
Hone III
Ability
Effect: May affix a + 23 damage to aany melee weapon. This cannot be placed on top of another flat damage modifier, it replaces it.
Focus:To 1craft: 3 hours
►May
Reinforce apply the trait Deepforge to weapons and armor.III
Focus: 2Ability
Effect:
►May apply the trait Acid-Proof to armor.
Focus: 2
►May apply the trait Flame-Resistant to armor.
Focus: 2
►Can now Smelt using Steel.
Focus: 1
►Can make 4-Delay Weapons with: 4 Ingot
Focus: 4
►Can make Lamellar Armor with
Head: 3 Ingot
Chest: 5 Ingot
Arm: 3 Ingot
Leg: 3 Ingot
Focus: 3 for any location
►Can make Round Shield with: 3 Ingot
Focus: 4
Rank 12:
►May apply the trait Serrated to weapons.
Focus: 2
►May apply the trait Dense to weapons.
Focus: 2
►May apply the trait Skewering to weapons.
Focus: 2
►May apply the trait Head Heavy to weapons.
Focus: 2
►Can now Smelt using Damascus and Tuda.
Focus: 1
►Can make 5-Delay Weapons with: 5 Ingot
Focus: 5
►Can make Kettle Helm with: 2 Ingot
Focus: 3
►Can make Splint Armor with
Chest: 5 Ingot
Arm: 3 Ingot
Leg: 3 Ingot
Focus: 3 for any location
►Can make Kite Shield with: 3 Ingot
Rank 14:
►May apply the trait Heaviness to weapons.
Focus: 2
►May apply the trait Swiftness to weapons.
Focus: 2
►May apply the trait Spiked to armor.
Focus: 2
►May apply the trait Blunting to armor.
Focus: 2
►May apply the trait Ergonomic to armor.
Focus: 2
►May apply the trait Dampening to armor.
Focus: 2
►May remove one flaw per weapon.
Focus: 2
►Can now Smelt using Sarkite and Oscite.
Focus: 1
►Can make Full Helm with: 2 Ingot
Focus: 3
►Can make Brigandine with
Chest: 5 Ingot
Focus: 5
►Can make Round Shield with: 3 Ingot
Focus: 4
►Can make Tower Shield with: 10 Ingot
Focus: 5
Rank 16:
►Can improve armor to have -3 of any (P, C, B, S) damage resistance. The smith may give one of each of the four damage categories; but cannot stack any two buffs on the same category.
Focus:To 1craft: 3 hours
Remove Flaw II
Ability
Effect:
►May affixIf a +weapon 3or damagearmor tohas aone meleeor weapon.more flaws, Thisthe cannotBlacksmith be placed on top of another flat damage modifier, it replaces it.
Focus: 1
►Maymay remove two flawsof them per weapon.
Focus: 2item.
To craft: 1 day
►May
Apply Trait V
Ability
Effect: If a weapon or armor has an empty trait slot, the Blacksmith may apply thea trait Affinity to weapons.it.
Focus:To 2craft: 1 day
Weapon Traits:
►MayGroove, applySerrated, theDense, traitSkewering, Head Heavy, Heaviness, Swiftness, Deepforge, Affinity, Cripple to weapons.
Focus: 2
Armor Traits: Antivenin, Monkey Grip, Iron Dome, Fitted Gloves, Riding Spurs, Goggled, Deepforge, Acid-Proof, Flame-Resistant, Spiked, Blunting, Ergonomic, Dampening, Deflection
►May
apply
Salet
Focus: 2Recipe
Effect:
►Cannow makecraft SaletSalet. with:See 2Armor Ingot
Focus:of 3the guide.
To craft: 2 Ingots. 5 days
►Can
Plate Armor
Recipe
Effect: May now craft Plate Armor. See Armor withsection of the guide.
To craft: 5 days per piece.
Head: 3 Ingot
Chest: 5 Ingot
Arm: 3 Ingot
Leg: 3 Ingot
Focus:
Tower forShield
Recipe
Effect: May now craft Tower Shield. See Shields section of the guide.
►CanTo make Tower Shield with:craft: 10 Ingot
Focus:Ingots. 5 days.
Rank 18:
Apply Trait V
►Ability
Effect: If a weapon or armor has an empty trait slot, the Blacksmith may apply a trait to it. May replacealso traitsswitch a trait with another once per slot.
Focus: 2
To craft:
►May apply the trait Impact to weapons.
Focus: 2day
Weapon Traits:
►MayGroove, applySerrated, theDense, traitSkewering, FollowthroughHead toHeavy, weapons.
Focus:Swiftness, 2Deepforge, Affinity, Cripple, Impact, Followthrough, Sting
Armor Traits: Antivenin, Monkey Grip, Iron Dome, Fitted Gloves, Riding Spurs, Goggled, Deepforge, Acid-Proof, Flame-Resistant, Spiked, Blunting, Ergonomic, Dampening, Deflection, Stonewall
►May apply the trait Sting to weapons.
Focus: 2
►May apply the trait Stonewall to armor.
Focus: 2
►Can make Tower Shield with: 10 Ingot
Focus: 5
Rank 20:
Add Trait Slot
►Effect: May add an extra trait slot to any weapon or armor (maximum three total slots).
Focus:To 4craft: 1 day
►May
Apply applyTrait the trait Resilient to armor.VI
Focus: 2Ability
Effect: If a weapon or armor has an empty trait slot, the Blacksmith may apply a trait to it. May also switch a trait with another once per slot.
►MayTo applycraft: the1 trait Mastercraft to weapons and armor.day
Focus:Weapon 2Traits: Poison Groove, Serrated, Dense, Skewering, Head Heavy, Heaviness, Swiftness, Deepforge, Affinity, Cripple, Impact, Followthrough, Sting, Mastercraft, Viscitude
Armor Traits: Antivenin, Monkey Grip, Iron Dome, Fitted Gloves, Riding Spurs, Goggled, Deepforge, Acid-Proof, Flame-Resistant, Spiked, Blunting, Ergonomic, Dampening, Deflection, Stonewall, Resilient, Mastercraft
►May apply the trait Viscitude to weapons.
Focus: 2