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Miscellaneous

Aleworm Eggs

Effect: When a target ingests Aleworm Eggs, after X turns they receive X times ten damage to their chest, where X is the number of doses ingested.

Use: Can be used to make Aleworm Eggs for Profession (Alchemy).

Price: 20 denar

Elixir

Effect: When the target consumes this tincture they gain X health to all body parts and then they lose X delay for X turns, where X is the number of doses of Elixir. If their delay reaches zero, the target overdoses and dies. When a dose of Elixir is taken, apply the status effect Dependence.

Price: 10 denar

Dillute Acid

Use: Can be used to make Acid for Profession (Alchemy).

Price: 2 denar

Acid

Effect: When the acid makes contact with the target’s skin, it deals X damage per turn until it is purged, where X is the number of doses applied. Acid can be purged not only with its Antidote, but also with Base.

Price: 7 denar

Blanket

Use: Protects from one level of environmental cold damage.

Price: 10 denar

Bedroll

Use: For sleeping in rough terrain. Protects from one level of environmental cold damage.

Price: 20 denar

Tent

Use: For sleeping in rough terrain. Protects from wind and encroachment by small animals.

Price: 35 denar

Candle

Use: Creates light within a 10 foot radius.

Price: 1 denar

Lantern

Use: Creates light within a 20 foot radius.

Price: 5 denar

Monocular

Use: User can see two times further than normal.

Price: 20 denar

Telescope

Use: User can see twenty times further than normal.

Price: 400 denar

Raw Goda Spore

Use: Can be used to make Goda Spore for Profession (Alchemy).

Price: 1 denar

Goda Spore

Effect: The target adds X delay for X turns, able to exceed cap, where X is the number of doses inhaled. However, every turn the target is under the effects of Refined Goda Spore, they must roll a d10. If they roll a 10, they have a heart-attack and immediately go to Serious damage on their chest. When a dose of Goda Spore is taken, apply the status effect Dependence.

Price: 2 denar

Vial

Use: A container that holds one dose for Profession (Alchemy).

Price: 1 denar

Bottle 

Use: A container that holds three doses for Profession (Alchemy).

Price: 3 denar

Jug

Use: A container that holds five doses for Profession (Alchemy).

Price: 5 denar

Cloak

Use: A piece of clothing used to conceal ones identity (Creator).

Price: 5 denar

Adhesive

Use: Can be used to make Adhesive for Profession (Alchemy).

Effect: The body part hit by Adhesive is disabled unless the target makes an Impossible STR check. If the target is affected by a Knockdown, they are stuck to the ground until they remove the Adhesive.

Price: 3 denar

Ink

Effect: Can be used to write on five paper along with a writing implement.

Price: 7 denar

Paper

Effect: Can be used with other materials to make writing, drawings, or paintings.

Price: 1 denar

Itching Powder

Effect: On skin contact, adds +X difficulty to rolls, where X is the number of body parts that have made contact with the powder.

Price: 5 denar

Sleeping Tincture

Effect: When Sleeping Tincture is consumed, the target loses two times as much CON as doses consumed. When they reach zero CON, they fall asleep harmlessly for ten minutes and can only wake up beforehand with two Impossible CON checks.

Price: 3 denar

 

Golia

Effect: The target receives Xd4 of damage to their whole body for X turns, where X is the number of doses applied.

Price: 10 denar

 

Terrin

Effect: Terrin causes paralysis in the target, disabling them from acting until it is purged from their system or twelve hours pass. In order for the target to be effected, they must receive a dose based on their size category. Tiny category must receive one dose, Small category must receive two doses, Medium category must receive three doses, Large category must receive four doses, and Giant category must receive five doses.

Price: 10 denar

 

Powder Gourd

Effect: Powder gourd can be packed with up to five doses of any powder produced by the alchemist. If the powder gourd is thrown using Thrown Weapons, it explodes, releasing the powder(s) in a 10 foot radius. Any creature who inhales the powder(s) or gets it in their eyes or mouth, is affected by all stacks of the powder’s effect.

Price: 2 denar

 

Antidote (Type)

Effect: When this is consumed by a target, if they are affected by the poison type specified in the item type, they are purged of all stacks of that poison. 

Price: 10 denar

 

Napalm

Effect: Inflicts Inflamed on all body parts for Medium creatures and below, four body parts for Large creatures, two body parts for Giant creatures, and one body part for Titanic creatures. Napalm cannot be patted out. Water can still douse Napalm. A vacuum will put out Napalm.

Price: 20 denar

 

Lyca's Remedy

Effect: When the target consumes this tincture, they are regressed through one stage of Lycanthropy. All checks are at +8 difficulty for the duration of the day due to the horrific pain.

Price: 50 denar

 

Bestel

Effects: Every turn that Bestel poison is not purged from the body of the target, they receive a -1 to STR, CON, and AGI. Once any of those statistics reaches zero, the target dies.

Price: 20 denar

 

Heartreaver

Effects: When the target consumes this poison, each turn afterwards (or every five seconds), they make an impossible CON check. If they succeed, they receive one damage to every body part for each failure beforehand and the poison is purged from their body. Multiply the final damage done for each dose of Heartreaver consumed.

Price: 40 denar