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Cook
The cooks of the world are valued in every culture and every rung of society; especially in places where the foods to be had are not quite as pleasing to the palate. There is no society where cooks are not valued, and in some, such as the Ethakkra, they are...
Engineering
The engineer is not a common profession to those of Nyra. To most races the only engineers that are known are the builders and designers of wagons and trade vehicles, as well as the more complicated tools of different trade professions. The Sarkin however ...
Fletcher
Those who practice this profession have a collection of skills that are all suited to the task of creating bows and arrows of various types. Fletchers are masters of upkeeping their tools. Rank 2: ►Can repair bows and arrows. Rank 4: ►Can make 5 ...
Outdoorsman
The outdoorsman is the master of the wild, able to fashion shelter and make various implements, but also to mine ore, pick plants, gather moss, cut down trees, catch fish, and almost any other naturally occurring thing. Rank 2: Scavenge Ability Roll...
Doctor
Upon every battle field and in every city there are those who are repairing either their own wounds or the wounds of others. In some places they are called bonesetters, in others they are named surgeons, and in still others they are seamlessly included among t...
Creator
A creator is one whose life is devoted to the arts of theater and music, as well as the creation of items related to the craft, such as masks and instruments. Creators may play music to give certain bonuses to the group, or put on an act to drastically alter t...
Crafting Steps
62a. Crafting Even though the different crafting skills in Nyra differ greatly and the materials they value in the creation of their items differ too, the flow for item creation in all of these cases still has common elements. That creation flow is outlined...
Crafting Components (Old)
62b. Crafting Components The many professions of Nyra require an exotic variety of materials in order to manifest their vision into the world. Below is a list of materials and their effects when used in combination with a variety of different professions. ...
Miscellaneous Items
Chemicals Bestel Poison Effects: Every turn that Bestel poison is not purged from the body of the target, they receive a -1 to STR, CON, and AGI. Once any of those statistics reaches zero, the target dies. Price: 20 denar Dilute Acid Uses: Can be used...
Tools
Containers Barrell Uses: A container that holds two hundred doses for Profession (Alchemy). Price: 60 denar Bottle Uses: A container that holds four doses for Profession (Alchemy). Price: 4 denar Cask Uses: A container that holds twenty five do...
Food
Alcohol Effect: Each dose the target consumes progresses one further through the following list of effects, not cumulative. 1: +1 CHA 2: +2 CHA +1 CON -1 AGI -1 INT 3: -1 CHA +2 CON +1 STR -2 AGI -2 INT 4: -3 CHA +3 CON +1 STR -4 AGI -3 INT 5: Roll ...
Wood
Kudrun Wood Uses: Can be used as kindling. Can be used to make Stave for Profession (Fletcher). Can be used to make Elixir for Profession (Alchemy). Price: 3 denar Uneda Wood Use: Can be used as kindling. Can be used to make Stave for Profession (Fletche...
Minerals
Stone Use: Can be used as a projectile for slings. Price: 0 denar Stone Chunk Use: Can be broken into 5 Stone or used as a crafting material. Price: 0 denar Sulfur Use: Can be used as fuel for a fire, but fumes are toxic to inhale. Ingredient in e...
Textiles
Linen Use: Can be used to make Light category armor. Price: 4 denar Wool Use: Can be used to make Light category armor. Price: 20 denar Silk Use: Can be used to make Light category armor. Price: 30 denar
Creature Materials
Raw Meat Use: Cannot be eaten. Ingredient in cooking. Can be made into Meat with Profession (Chef) and an implement. Price: 1 denar Magicite Shard Use: Cannot be eaten. Ingredient in cooking. Can be made into Magicite Muffins with Profession (Chef) and a...
Basic Weapons and Shields
Introduction The following document is a record of all of the basic, unmodified versions of the weapons and shields in Nyra. These are the templates that should be altered during crafting and are also the default versions of these weapons that players wou...
Armors
Introduction Here is the rubric for armor pieces in the following section. Armor Name Category: Equipped Area: Strength Requirement: Protection: P: C: S: B: Durability: Traits: First, an example of a piece of armor: Gambeson Categor...
Creatures
Name Type: Reptile, Cephalopod, Crustacean, Avian, Mammal, Fish, Insect, Plant, Amphibian, Humanoid, Tumor, Worm, Invertebrate, Orderbeast, Chaosbeast, Solidbeast, Liquidbeast, Plasmabeast, Gasbeast Size: Tiny, Small, Medium, Large, Giant, Titanic Region: 1...
Flora
A Arba Grain Type: Grain Size: Medium Region: 27 The Arba Grain is a parasitic organism which grows on the Mixal Mushrooms. Despite this, however, it is the primary grain for the Sarkin people. Sometimes entire fields of Mixal Mushrooms are cultivated j...
Daemons
A Avarkus Plasma Attracted By: Extraordinary acts of destruction by plasma. Avarkus is the result of a mass sacrifice when the element was ruled by the previous godhead and the Order of the Old Flame reigned supreme. Avarkus acts as an intermediary for t...