Tools
Containers
Barrell
Uses: A container that holds two hundred doses for Profession (Alchemy).
Price: 60 denar
Bottle
Uses: A container that holds four doses for Profession (Alchemy).
Price: 4 denar
Cask
Uses: A container that holds twenty five doses for Profession (Alchemy).
Price: 20 denar
Half-Barrell
Uses: A container that holds one hundred doses for Profession (Alchemy).
Price: 40 denar
Flask
Uses: A container that holds two doses for Profession (Alchemy).
Price: 2 denar
Jug
Uses: A container that holds five doses for Profession (Alchemy).
Price: 5 denar
Powder Gourd
Effect: Powder gourd can be packed with up to five doses of any powder produced by the alchemist. If the powder gourd is thrown using Thrown Weapons, it explodes, releasing the powder(s) in a 10 foot radius. Any creature who inhales the powder(s) or gets it in their eyes or mouth, is affected by all stacks of the powder’s effect.
Price: 2 denar
Skin
Uses: A container that holds three doses for Profession (Alchemy).
Price: 3 denar
Vial
Uses: A container that holds one dose for Profession (Alchemy).
Price: 1 denar
Survival
Lumber Axe
Uses: Usable by Outdoorsman to harvest trees for wood.
Effect: A tool for cutting down trees. Must be equipped in order to harvest trees for wood.
Price: 2 denar
Bedroll
Uses: For sleeping in rough terrain. Protects from one level of environmental cold damage.
Price: 20 denar
Blanket
Uses: Protects from one level of environmental cold damage.
Price: 10 denar
Cage (Small)
Effect: Can be used to imprison any one creature in the small size category.
Durability: 50
Delay: 5
Price: 3 Denar
Cage (Medium)
Effect: Can be used to imprison creatures. Can only accommodate 1 Medium or 4 Small sized creatures.
Type: Trap
Durability: 90
Delay: 5
Price: 10 denar
Cage (Large)
Effect: Can be used to imprison creatures. Can only accommodate 6 Large or 12 Medium sized creatures.
Type: Trap
Durability: 180
Delay: 5
Price: 20 denar
Cage (Giant)
Effect: Can be used to imprison creatures. Can only accommodate 36 Medium or 12 Large or 3 Giant sized creatures.
Type: Trap
Durability: 180
Delay: 5
Price: 30 denar
Candle
Uses: Creates light within a 10 foot radius.
Price: 1 denar
Clay Furnace (Small)
Effect: This item is stationary. Can be utilized to reduce 2 environmental Cold damage for up to two targets. Requires 1 wood per hour to fuel.
Price: N/A
Cloak
Uses: A piece of clothing used to conceal ones identity (Creator).
Price: 5 denar
Compass
Price: 180 denar
Fishing Pole
Uses: Usable by Outdoorsman to fish.
Effect: A tool for catching fish. Must be equipped in order to go fishing.
Price: 2 denar
Flint and Steel
Uses: Usable by Outdoorsman to start a fire.
Effect: Creates a spark in order to start a fire.
Price: 1 denar
Furnace
Effect: Negates three levels of environmental cold damage to everything within a 15 foot radius. Each Coal or Wood provides 30 minutes of use. Capacity of thirty Coal or Wood at a time.
Price: 35 denar
Lantern
Uses: Creates light within a 20 foot radius.
Price: 5 denar
Ladder
Effect: May now scale up to 20 feet vertically on an Easy Climbing check.
Price: 11 denar
Lock-Jaw Trap (Small)
Effect: The trap costs 4 delay to set. If a target steps on the set trap it activates. When activated the trap deals 2d6+5 cleaving damage and applies Cripple the limb. The trap can be removed by making a normal Operate check or a difficult strength check. Only works on medium creatures or below.
Durability: 50
Delay: 4
Strength requirement: 2
Damage: 2d6+5 cleaving
Price: 5 denar
Lock-Jaw Trap (Medium)
Use: The trap costs 4 delay to set. If a target steps on the set trap it activates. When activated the trap deals 3d6+6 cleaving damage and Cripple to the limb. The trap can be removed by making a normal Operate check or a difficult strength check. Only works on Large creatures or below.
Durability: 60
Delay: 4
Strength requirement: 2
Damage: 4 6d6+6 cleaving
Price: 10 denar
Lock-Jaw Trap (Large)
Use: The trap costs 8 delay to set. If a target steps on the set trap it activates. When activated the trap deals 6d6+9 cleaving damage and applies Cripple to the limb. The trap can be removed by making a normal Operate check or an impossible strength check. Only works on Giant creatures or below.
Durability: 70
Delay: 8
Strength requirement: 2
Damage: 6d6+9 cleaving
Price: 20 denar
Monocular
Uses: User can see two times further than normal.
Price: 20 denar
Pickaxe
Uses: Usable by Outdoorsman.
Effect: Required to gather minerals.
Price: 2 denar
Saw
Uses: Usable by Outdoorsman.
Effect: Required to craft with wood, bone, and teeth.
Price: 2 denar
Shovel
Effect: Used to dig holes faster.
Price: 1 denar
Shelter (One-Occupant)
Effect: Disallows creatures from entering the domicile.
Price: N/A
Telescope
Uses: User can see twenty times further than normal.
Price: 400 denar
Tent
Uses: For sleeping in rough terrain. Protects from wind and encroachment by small animals.
Price: 35 denar
Cooking
Meat Cleaver
Uses: Usable by Chef or Outdoorsman.
Effect: Used to separate meat into smaller portions.
Price: 1 denar
Skillet
Uses: Usable by Chef.
Effect: Can cook food over a fire. Fits up to three ingredients at a time.
Price: 2 denar
Spit
Uses: Usable by Chef to cook meals.
Effect: Cooks an animal up to Medium size without need for processing. Destroys bones and teeth. Combines all Fat and Meat.
Price: 5 denar
Stove
Uses: Usable by Chef as a fire for cooking.
Effect: Can simultaneously cook with four cooking implements for every one Coal or Wood used. Capacity of twenty Coal or Wood at a time.
Price: 30 denar
Wok
Uses: Usable by Chef to cook meals.
Effect: Can cook food over a fire. Fits up to five ingredients at a time.
Price: 3 denar
Crafting
Clay Stove
Use: This item is stationary. Can be used by Profession (Cook) to prepare food. Requires 1 wood per hour to fuel.
Price: N/A
Clay Forge (Small)
Use: This item is stationary. Can be used by Profession (Blacksmith) and Profession (Engineer) to create items that use ingots. Requires 1 Coal per hour to fuel.
Price: N/A
Clay Forge (Medium)
Use: This item is stationary. Can be utilized to reduce 3 environmental Cold damage for up to five targets. Requires 2 wood per hour to fuel.
Price: N/A
Ink
Effect: Can be used to write on five paper along with a writing implement.
Price: 7 denar
Painter's Kit
Uses: Usable by Creator.
Effect: Required to create paintings. Runs out after fifty uses.
Price: 20 denar
Paper
Effect: Can be used with other materials to make writing, drawings, or paintings.
Price: 1 denar
Sewing Kit
Uses: Usable by Troubadour.
Effect: Required to create Light armor. Runs out after fifty uses.
Price: 20 denar
Smithing Hammer
Uses: Usable by Blacksmith to craft and modify weapons and armor.
Effect: Required to craft with metals.
Price: 3 denar
Instruments
Drums
Uses: Usable by Creator to play music.
Effect: Can be used to play Percussion music. Can be heard by anyone within 200 feet.
Price: 5 denar
Flute
Uses: Usable by Creator to play music.
Effect: Can be used to play Woodwind music. Can be heard by anyone within 100 feet.
Price: 5 denar
Horn
Uses: Usable by Creator to play music.
Effect: Can be used to play Brass music. Can be heard by anyone within 150 feet.
Price: 5 denar
Kalimba
Uses: Usable by Creator to play music.
Uses: Can be used to play Percussion music. Can be heard by anyone within 20 feet.
Price: 5 denar
Lute
Uses: Usable by Creator to play music.
Effect: Can be used to play String music. Can be heard by anyone within 50 feet.
Price: 5 denar