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Basic Weapons and Shields
Introduction The following document is a record of all of the basic, unmodified versions of the weapons and shields in Nyra. These are the templates that should be altered during crafting and are also the default versions of these weapons that players wou...
Armors
Introduction Here is the rubric for armor pieces in the following section. Armor Name Category: Equipped Area: Strength Requirement: Protection: P: C: S: B: Durability: Traits: First, an example of a piece of armor: Gambeson Categor...
Creatures
Name Type: Reptile, Cephalopod, Crustacean, Avian, Mammal, Fish, Insect, Plant, Amphibian, Humanoid, Tumor, Worm, Invertebrate, Orderbeast, Chaosbeast, Solidbeast, Liquidbeast, Plasmabeast, Gasbeast Size: Tiny, Small, Medium, Large, Giant, Titanic Region: 1...
Flora
A Arba Grain Type: Grain Size: Medium Region: 27 The Arba Grain is a parasitic organism which grows on the Mixal Mushrooms. Despite this, however, it is the primary grain for the Sarkin people. Sometimes entire fields of Mixal Mushrooms are cultivated j...
Daemons
Daemons are disembodied beings, most often formed when powerful embodied beings die and their souls leave their bodies, though sometimes coming from cataclysmic events or hand-crafted by gods. When an embodied being dies, if their soul is not strongly aligned ...
Legends
This section is meant to catalogue the various legendary figures who have lived in Nyra, both heroes and villains.
Months
90. Months, Seasons, and Celebrations Below are the months that are used among most conscious species of Nyra. First created by the Kaze, it has been disseminated so widely that it has been integrated into diverse societies without even knowing its originat...
Locations
In this document we will catalogue many of the notable locations within Nyra, including cities, special encounters, key settlements, and dungeons, including their culture, leadership structure, and economic structure. Though this document should be seen as a c...
Regions, Encounters, and Ecosystems
Introduction This document should be used in conjunction with 98b. Creatures and 100b. Nyra Map (Region Labels). What are listed here are the biomes, flora, and fauna of each region, as well as what sorts of materials occur naturally there, and a listed o...
Inventory Tables
In this section, we will list typical inventories that NPC merchants of different kinds might carry.
Lores and Languages
Lore Lore represents one's knowledge in an area of Nyra, usually gained from experience or intense study and sometimes provide useful insight into situations or events. Economics The lore of economics is the knowledge of the flow of money, amenities, trad...
Crafting Components (Check)
A B Bestel Flower Alchemist: Used in making Bestel. Blackpowder Engineer: Used in making Blackpowder Bomb, Smoke Bomb, Concussive Bomb, and Flash Bomb. Bottle Alchemy: Used as a container for most created items. Bread Cook: Used as an ingr...
Vehicles
There are a variety of simple (and complex) machines which are either operated and steered or functioning as carriage for numerous passagers. These will typically involve some form of storage as well, transporting both living and non-living cargo. Cart Ef...
Traits and Flaws
Traits Traits represent special qualities that a weapon, armor, or item has. There are two different kinds of Traits: Physical and Magical. A Physical trait is a trait that the weapon has due to some type of manufacturing, preparation, or other physical man...
Map
Unique Weapons and Shields
Introduction This section is a bank of special weapons and shields. Some are legendary items, some are unique variations of weapons found in particular parts of the world, and others are the signature weaponry of notable figures. Most of these weapons are cons...
Characters
Name Species: Class: Role: Description: Location: Era: Belodin Species: Class: Mage Role: Archmage, Chaos, Plasma, Liquid Description: Location: Era: Char'Nak Species: Kalnis Class: Warrior Role: War hero, weapons master Description: Ch...
Humanoids
Name Type: Humanoid Size: Small, Medium, Large Background: The strengths and weaknesses of this NPC, as well any specific background pertinent to it. Appearance: A general description of the creature’s appearance. Dodge: Defense: Focus: Willpower: Seq...