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Unique Weapons and Shields

Introduction

This section is a bank of special weapons and shields. Some are legendary items, some are unique variations of weapons found in particular parts of the world, and others are the signature weaponry of notable figures. Most of these weapons are considerably more powerful than the default weapons found in the section Basic Weapons and Shields. GMs may choose to give these out as loot rewards to players or they may be used to arm specific NPCs. The rubric for these weapons follows that of the Basic Weapons and Shields section of the guide.

Name

Type:

Category: 

Description

Damage:

P:

S:

C:

B:

Durability: 

Delay:

Modifier:

STR Req.:

Traits:



Swords

Carnifex

Type: Sword

Category: 5-Delay Slashing Sword

Carnifex is a very large Oscite cleaver with a slight curve to the blade and a false edge toward the tip. It has a two-handed hilt with dark leather wrapping. A masterwork of applied materials.

Damage:

P: 2d10+15

S: 3d10+18

C: N/A

B: N/A

Durability: 25

Delay: 5

Modifier: AGI

STR Req.: 4

Traits:

  • Swiftness
  • Impact
  • Mastercraft

Axes

Clubs

Sark War-Mace

Type: Club

Category: 

A hand a half Sarkite flanged mace. It has two sets of flanges; one large set at the head and a smaller set toward the top of the haft. It is a masterwork in utilizing its materials.

Damage:

P: 3d8+15

S: N/A

C: N/A

B: N/A

Durability: 50

Delay: 4

Modifier: STR

STR Req.: 5

Traits:

  • Impact
  • Mastercraft
  • Heaviness



Unarmed (Strikes)

Pluvia Sanguis

Type: Unarmed (Strikes)

Category: 2-Delay Piercing Unarmed

An oval grip with a band of metal spanning across the knuckles, inset with four shards of Oscite pointing out in jagged black points. A beautiful work of craftsmanship and brutally effective.

Damage:

P: 2d4+10

S: N/A

C: N/A

B: N/A

Durability: 15

Delay: 2

Modifier: STR

STR Req.: 2

Traits:

  • Heaviness
  • Sting
  • Mastercraft

Sark Sabatons

Type: Unarmed (Kicks)

Category: 3-Delay Bludgeoning Unarmed

Very heavy Sarkite sabatons with a devastating sharpness to the toe.

Damage:

P: N/A

S: N/A

C: N/A

B: 3d6+11

Durability: 15

Delay: 3

Modifier: STR

STR Req.: 2

Traits:

  • Sting
  • Sting
  • Sting

*Is attached to the feet, does not replace leg armor

Archery

Firearms

Ammunition

Throwing Weapons

Polearms

Small Blades


Shields

Operate