Unique Weapons and Shields
Introduction
This section is a bank of special weapons and shields. Some are legendary items, some are unique variations of weapons found in particular parts of the world, and others are the signature weaponry of notable figures. Most of these weapons are considerably more powerful than the default weapons found in the section Basic Weapons and Shields. GMs may choose to give these out as loot rewards to players or they may be used to arm specific NPCs. The rubric for these weapons follows that of the Basic Weapons and Shields section of the guide.
Name
Type:
Category:
Description
Damage:
P:
S:
C:
B:
Durability:
Delay:
Modifier:
STR Req.:
Traits:
Swords
Carnifex
Type: Sword
Category: 5-Delay Slashing Sword
Carnifex is a very large Oscite cleaver with a slight curve to the blade and a false edge toward the tip. It has a two-handed hilt with dark leather wrapping. A masterwork of applied materials.
Damage:
P: 2d10+15
S: 3d10+18
C: N/A
B: N/A
Durability: 25
Delay: 5
Modifier: AGI
STR Req.: 4
Traits:
- Swiftness
- Impact
- Mastercraft
Axes
Clubs
Sark War-Mace
Type: Club
Category:
A hand a half Sarkite flanged mace. It has two sets of flanges; one large set at the head and a smaller set toward the top of the haft. It is a masterwork in utilizing its materials.
Damage:
P: 3d8+15
S: N/A
C: N/A
B: N/A
Durability: 50
Delay: 4
Modifier: STR
STR Req.: 5
Traits:
- Impact
- Mastercraft
- Heaviness
Unarmed (Strikes)
Pluvia Sanguis
Type: Unarmed (Strikes)
Category: 2-Delay Piercing Unarmed
An oval grip with a band of metal spanning across the knuckles, inset with four shards of Oscite pointing out in jagged black points. A beautiful work of craftsmanship and brutally effective.
Damage:
P: 2d4+10
S: N/A
C: N/A
B: N/A
Durability: 15
Delay: 2
Modifier: STR
STR Req.: 2
Traits:
- Heaviness
- Sting
- Mastercraft
Sark Sabatons
Type: Unarmed (Kicks)
Category: 3-Delay Bludgeoning Unarmed
Very heavy Sarkite sabatons with a devastating sharpness to the toe.
Damage:
P: N/A
S: N/A
C: N/A
B: 3d6+11
Durability: 15
Delay: 3
Modifier: STR
STR Req.: 2
Traits:
- Sting
- Sting
- Sting
*Is attached to the feet, does not replace leg armor