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Nyra: The Dark Age

Understanding Nyra

How Nyra Is Played

History of Nyra

Combat Mechanics

Combat in Nyra is built for a balance of realism and very powerful late game characters. Without...

Damage, Wounding, and Death

Damage Philosophy The damage philosophy of Nyra has to do with the difference between variable...

Philosophy of Magic

The world of Nyra and the motivations of the larger machinations can be hard to fully internalize...

Magic Mechanics

This part of the guide will be speaking about the various aspects of magic and how it is used in ...

Character Creation

Classes

In order to make every character a unique experience, classes have been created which encapsulate...

Sub-Classes

Sub-classes represent the different categories and styles of each class. Some are approaches to ...

Species

Following are the various species and sub-species which are allowed to be played:

Primary Statistics

Primary statistics are one of the most important defining features of any character. Each primary...

Skills

Spells

Professions

The different professions have a unique role in crafting character progress in Nyra. From learni...

General Items

The following section is meant to record a list of items that are likely to occur in Nyra. This l...

Weapons and Armor

Feats

Feats represent extremely potent abilities that the character may have picked up; things that wou...

Character Progression

In Nyra, there are many ways for your character to develop. Through acquisition of skill points, ...

Crafting

Even though the different crafting skills in Nyra differ greatly and the materials they value in ...

Flora

The many habitats of Nyra are filled with a gamut of different plant life, fungi, and other flora...

Creatures

Life in Nyra has adapted to the brutal conditions of the universe, developing bizarre coping mech...

GM Guide

The intended purpose of this section is to provide guidance to GMs attempting to learn and play N...

Gods and Daemons

Name Element: Order, Solid, Liquid, Gas, Plasma, Chaos Attracted By: Background: A general des...

Appendix

Map

Cities

In this document, a comprehensive list of settlements has been created, including their culture, ...

Regions, Encounters, and Ecosystems

This document should be used in conjunction with 98b. Creatures and 100b. Nyra Map (Region Labels...

Religions, Cults, and Philosophies

#Template# Description. Rubric: Name: Demonym: Holy text: Tenets: Central Figure(s):

Months, Seasons, and Celebrations

Below are the months that are used among most conscious species of Nyra. First created by the Kaz...

Holy Books

Legends

This section is meant to catalogue the various legendary figures who have lived in Nyra, both her...

Combat NPC List

Name Type: Humanoid Size: Small, Medium, Large Use-Case: The strengths and weaknesses of this ...