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Gods

THE

THE is the most powerful and ancient embodiment of chaos, having arisen in the early cataclysms of the universe. His conception of chaos is that chaos is unpredictability, but is also associated with darkness, magical empowerment, souls, the concept of change, entropy, and death. THE is notably non-aggressive to chaos daemons, allowing as many to be born as are possible and consuming only very few. However, this conception of chaos is so all-consuming that nearly all daemons swear fealty to THE and serve in its image.

 

Xeret

Xeret is the highest embodiment of plasma, empowered through a universe of suns. However, Xeret also represents impulsiveness, action, aggression, freedom, rage, and the passions more generally. Xeret is also, however, associated with birth. Xeret is about swift, decisive action and aggressive orientation, eschewing slow, strategic approaches and instead choosing all-out destruction. Xeret does not take a plotting approach to the consumption of plasma daemons, but instead consumes opportunistically. Some plasma dameons have survived for hundreds or even thousands of years before being consumed, so long as they did not present themselves as targets in Xeret's immediate interventions. For this reason, plasma daemons tend to stay out of Xeret's way when he intervenes consciously.

 

Telimure

Telimure is the actualized embodiment of the gas phase, permeating nearly everywhere in the universe. Telimure is also associated with knowledge, expansionism, sociality, persistence, guile, and intelligence. Wherever there are those who seek expertise and excellence, Telimure is. Telimure is sometimes permissive and sometimes not permissive with the existence of other daemons, consuming daemons who have an insufficient devotion to knowledge. Nonetheless, many of these rebel daemons survive and wander where words of their existence are quiet or knowledge has been lost. Nonetheless, Telimure can search the minds of all living things and thus rebel daemons are uncommon unless they are sly.

 

Kralma

Kralma dwells within the liquids of Nyra, resting within the blood just as well as the oceans. Kralma represents adaptation, flow, the connection between change and stillness, craftiness and ingenuity, synergy between parts, and accommodation to new difficulties. Kralma is present wherever people are experiencing adaptation to change, balance upon a knife's edge, the pursuit of diverse approaches. Appropriately, Kralma is generally an opportunistic consumer of daemons. Daemons may tend not to travel into the deep oceans for fear of being consumed by Kralma, though they may generally dwell safely within smaller bodies of water such as ponds, lakes, and sections of rivers.

 

Dagathan

Dagathan is embodiment of all solids within Nyra. He is the keeper of the oldest codes and lets no law pass into obscurity that he or his devotees have bound themselves to, unless it has been abolished. Dagathan is a lover of the natural world with or without the presence of magic. However, he is most represented in the old laws of non-magical nature; survival of the fittest, through competition or cooperation. Dagathan is associated with the brutality of predator-prey relations just as much as he is present in the symbiosis and harmony of diverse ecosystems. This being said, Dagathan does not permit many daemons to survive, viewing these deviations as dangers to the maintenance of the order of nature. There is no room for alteration from the pacts that Dagathan has held, unless some daemon acts to enforce or become steward of one of these. For this reason, Dagathan is a prolific consumer of solid daemons.

 

One

One is the embodiment of order within the universe, and is significantly associated with light. One is also associated with law, mathematics, logic, radioactivity, and discipline. Also, One is notably associated with anti-magic, viewing magic as an aberration within the universe that must be quelled and controlled. One thrives on predictability and dislikes change. One has mobilized the Orderists to not only follow, but enforce his will. One is anti-pluralist and wishes to see all elements brought under his control. One does not permit the existence of daemons, unless they are absolutely subverted to his will, and still he generally considers these less effective than if he were to consume these zealotous daemons and centralize their jurisdictions. Rebel Order daemons are incredibly rare and generally only exist for decades or centuries at most before they are consumed by One.